5 fVideoEchoZoom=1.970816
\r
6 fVideoEchoAlpha=0.500000
\r
7 nVideoEchoOrientation=2
\r
12 bModWaveAlphaByVolume=0
\r
13 bMaximizeWaveColor=0
\r
23 fWaveSmoothing=0.630000
\r
24 fWaveParam=-1.000000
\r
25 fModWaveAlphaStart=0.710000
\r
26 fModWaveAlphaEnd=1.300000
\r
27 fWarpAnimSpeed=1.000000
\r
29 fZoomExponent=0.999998
\r
55 nMotionVectorsX=0.000000
\r
56 nMotionVectorsY=0.000000
\r
64 wavecode_0_enabled=1
\r
65 wavecode_0_samples=512
\r
67 wavecode_0_bSpectrum=0
\r
68 wavecode_0_bUseDots=0
\r
69 wavecode_0_bDrawThick=1
\r
70 wavecode_0_bAdditive=0
\r
71 wavecode_0_scaling=1.000000
\r
72 wavecode_0_smoothing=0.500000
\r
73 wavecode_0_r=1.000000
\r
74 wavecode_0_g=1.000000
\r
75 wavecode_0_b=1.000000
\r
76 wavecode_0_a=1.000000
\r
77 wave_0_per_frame1=t1= sin(time*0.5)*1
\r
79 wave_0_per_point2=n=sample*6.283;
\r
80 wave_0_per_point3=size=0.165;
\r
82 wave_0_per_point5=x=sin(n)*size + 0.5;
\r
83 wave_0_per_point6=y=cos(n)*size*1.3333 + 0.5;
\r
85 wave_0_per_point8=f=t1;
\r
86 wave_0_per_point9=r=sin(n*3+f)*0.5 + 0.5;
\r
87 wave_0_per_point10=g=sin(n*3+f*1.5)*0.5+0.5;
\r
88 wave_0_per_point11=b=sin(n*3+f*2.0)*0.5 + 0.5;
\r
89 wave_0_per_point12=//r=r*flux;
\r
90 wave_0_per_point13=//g=g*flux;
\r
91 wave_0_per_point14=//b=b*flux
\r
92 wavecode_1_enabled=1
\r
93 wavecode_1_samples=512
\r
95 wavecode_1_bSpectrum=0
\r
96 wavecode_1_bUseDots=0
\r
97 wavecode_1_bDrawThick=1
\r
98 wavecode_1_bAdditive=0
\r
99 wavecode_1_scaling=1.000000
\r
100 wavecode_1_smoothing=0.500000
\r
101 wavecode_1_r=1.000000
\r
102 wavecode_1_g=1.000000
\r
103 wavecode_1_b=1.000000
\r
104 wavecode_1_a=1.000000
\r
105 wave_1_per_point1=n=sample*6.283;
\r
106 wave_1_per_point2=flip=-flip;
\r
108 wave_1_per_point4=xp=0;
\r
109 wave_1_per_point5=yp=0;
\r
110 wave_1_per_point6=zp=0;
\r
114 wave_1_per_point10=
\r
115 wave_1_per_point11=zp=zp+2.1;
\r
116 wave_1_per_point12=x=xp/zp+0.5;
\r
117 wave_1_per_point13=y=yp/zp*1.33+0.5;
\r
118 wave_1_per_point14=r=1;g=1;b=1;
\r
119 wave_1_per_point15=a=1;
\r
120 wavecode_2_enabled=0
\r
121 wavecode_2_samples=512
\r
123 wavecode_2_bSpectrum=0
\r
124 wavecode_2_bUseDots=0
\r
125 wavecode_2_bDrawThick=0
\r
126 wavecode_2_bAdditive=0
\r
127 wavecode_2_scaling=1.000000
\r
128 wavecode_2_smoothing=0.500000
\r
129 wavecode_2_r=1.000000
\r
130 wavecode_2_g=1.000000
\r
131 wavecode_2_b=1.000000
\r
132 wavecode_2_a=1.000000
\r
133 wavecode_3_enabled=0
\r
134 wavecode_3_samples=512
\r
136 wavecode_3_bSpectrum=0
\r
137 wavecode_3_bUseDots=0
\r
138 wavecode_3_bDrawThick=0
\r
139 wavecode_3_bAdditive=0
\r
140 wavecode_3_scaling=1.000000
\r
141 wavecode_3_smoothing=0.500000
\r
142 wavecode_3_r=1.000000
\r
143 wavecode_3_g=1.000000
\r
144 wavecode_3_b=1.000000
\r
145 wavecode_3_a=1.000000
\r
146 shapecode_0_enabled=0
\r
147 shapecode_0_sides=100
\r
148 shapecode_0_additive=0
\r
149 shapecode_0_thickOutline=0
\r
150 shapecode_0_textured=0
\r
151 shapecode_0_x=0.500000
\r
152 shapecode_0_y=0.500000
\r
153 shapecode_0_rad=0.049831
\r
154 shapecode_0_ang=0.000000
\r
155 shapecode_0_tex_ang=0.000000
\r
156 shapecode_0_tex_zoom=1.000000
\r
157 shapecode_0_r=0.000000
\r
158 shapecode_0_g=1.000000
\r
159 shapecode_0_b=1.000000
\r
160 shapecode_0_a=1.000000
\r
161 shapecode_0_r2=0.000000
\r
162 shapecode_0_g2=1.000000
\r
163 shapecode_0_b2=0.000000
\r
164 shapecode_0_a2=0.000000
\r
165 shapecode_0_border_r=1.000000
\r
166 shapecode_0_border_g=1.000000
\r
167 shapecode_0_border_b=1.000000
\r
168 shapecode_0_border_a=0.000000
\r
169 shape_0_per_frame1=x=.5+q4;y=.5+q5;
\r
170 shapecode_1_enabled=1
\r
171 shapecode_1_sides=24
\r
172 shapecode_1_additive=0
\r
173 shapecode_1_thickOutline=0
\r
174 shapecode_1_textured=1
\r
175 shapecode_1_x=0.500000
\r
176 shapecode_1_y=0.500000
\r
177 shapecode_1_rad=0.866400
\r
178 shapecode_1_ang=0.000000
\r
179 shapecode_1_tex_ang=0.000000
\r
180 shapecode_1_tex_zoom=1.160960
\r
181 shapecode_1_r=1.000000
\r
182 shapecode_1_g=1.000000
\r
183 shapecode_1_b=1.000000
\r
184 shapecode_1_a=1.000000
\r
185 shapecode_1_r2=1.000000
\r
186 shapecode_1_g2=1.000000
\r
187 shapecode_1_b2=1.000000
\r
188 shapecode_1_a2=1.000000
\r
189 shapecode_1_border_r=0.000000
\r
190 shapecode_1_border_g=0.000000
\r
191 shapecode_1_border_b=0.000000
\r
192 shapecode_1_border_a=0.000000
\r
193 shape_1_per_frame1=tex_ang=0.01;
\r
194 shape_1_per_frame2=//tex_zoom=2.235;
\r
195 shape_1_per_frame3=x=.5-q4;
\r
196 shape_1_per_frame4=y=.5-q5;
\r
197 shapecode_2_enabled=1
\r
198 shapecode_2_sides=8
\r
199 shapecode_2_additive=0
\r
200 shapecode_2_thickOutline=0
\r
201 shapecode_2_textured=1
\r
202 shapecode_2_x=0.500000
\r
203 shapecode_2_y=0.500000
\r
204 shapecode_2_rad=0.444841
\r
205 shapecode_2_ang=0.000000
\r
206 shapecode_2_tex_ang=0.000000
\r
207 shapecode_2_tex_zoom=0.999996
\r
208 shapecode_2_r=1.000000
\r
209 shapecode_2_g=1.000000
\r
210 shapecode_2_b=1.000000
\r
211 shapecode_2_a=1.000000
\r
212 shapecode_2_r2=1.000000
\r
213 shapecode_2_g2=1.000000
\r
214 shapecode_2_b2=1.000000
\r
215 shapecode_2_a2=0.000000
\r
216 shapecode_2_border_r=1.000000
\r
217 shapecode_2_border_g=1.000000
\r
218 shapecode_2_border_b=1.000000
\r
219 shapecode_2_border_a=0.000000
\r
220 shape_2_per_frame1=tex_ang=time;
\r
221 shape_2_per_frame2=thick=above(.9,bass);
\r
222 shape_2_per_frame3=//sides=treb*20;
\r
223 shapecode_3_enabled=0
\r
224 shapecode_3_sides=4
\r
225 shapecode_3_additive=0
\r
226 shapecode_3_thickOutline=0
\r
227 shapecode_3_textured=0
\r
228 shapecode_3_x=0.500000
\r
229 shapecode_3_y=0.500000
\r
230 shapecode_3_rad=0.100000
\r
231 shapecode_3_ang=0.000000
\r
232 shapecode_3_tex_ang=0.000000
\r
233 shapecode_3_tex_zoom=1.000000
\r
234 shapecode_3_r=1.000000
\r
235 shapecode_3_g=0.000000
\r
236 shapecode_3_b=0.000000
\r
237 shapecode_3_a=1.000000
\r
238 shapecode_3_r2=0.000000
\r
239 shapecode_3_g2=1.000000
\r
240 shapecode_3_b2=0.000000
\r
241 shapecode_3_a2=0.000000
\r
242 shapecode_3_border_r=1.000000
\r
243 shapecode_3_border_g=1.000000
\r
244 shapecode_3_border_b=1.000000
\r
245 shapecode_3_border_a=0.100000
\r
247 per_frame_init_2=zoom=1;
\r
248 per_frame_init_3=xpos=0;
\r
249 per_frame_init_4=ypos=0;
\r
250 per_frame_1=decay=1;
\r
252 per_frame_3=vol= (bass+mid+treb)*0.25;
\r
253 per_frame_4=vol=vol*vol;
\r
256 per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
\r
257 per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
\r
261 per_frame_12=musictime=musictime+vol*(75/fps);
\r
265 per_frame_16=//q4=sin(musictime*0.02)*0.3;
\r
266 per_frame_17=//q5=sin(musictime*0.01)*0.3;
\r
268 per_frame_19=dx=sin(musictime*0.1)*0.03;
\r
269 per_frame_20=dy=cos(musictime*0.069)*0.03;
\r
270 per_frame_21=q1=sin(musictime*0.001)*0.4+0.5;
\r
271 per_frame_22=q2=cos(musictime*0.001)*0.5+0.5;
\r
273 per_frame_24=q8=musictime;
\r
276 per_frame_27=monitor=rot;
\r